Next: 4. Methodologies
Up: 3. Mesh Generation
Previous: 3.5.3 Surface Smoothing
The distribution of the mesh points should only depend on the application
and the device structure. In practice it is trivial to see that it also
depends on the chosen mesh generation method.
It is difficult to find and to generate with an algorithm the optimal
placement of points without following some trial and error scheme. The mesh
points are often sprayed over the simulation domain with a simple method
and only afterwards adapted to the application/solution. Many existing and
applied methods are not fully flexible with regard to the placement of the
mesh points. Two negative and frequently encountered effects can be observed:
- Rotating and translating a model relative to the coordinate system
can have a heavy impact on the resulting mesh.
- The location of the mesh points is limited to certain positions
within the coordinate system.
Some methods might even fail if the model is slightly tilted relative to
the coordinate system. Other methods, e.g. advancing front methods, are
fairly independent of such an alignment and produce better boundary-fitted
meshes.
Unstructured meshes do not possess a regular topology by definition.
Some unstructured methods, e.g. cartesian and octree methods, exhibit a
certain regularity concerning the distribution of the mesh points.
Therefore it is useful to further distinguish unstructured methods with
regard to the point placement mechanism. Throughout this text the term
fully unstructured will refer to methods which allow an arbitrary
placement of the mesh points.
Next: 4. Methodologies
Up: 3. Mesh Generation
Previous: 3.5.3 Surface Smoothing
Peter Fleischmann
2000-01-20