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4.4 Numerical Implementation
In this section we describe the numerical implementation of Abbe's
method of aerial image simulation. From the above discussion it can be seen
that basically two Fourier transforms are required:
- Forward Transform. The Fourier coefficients Tnm of
the mask transmission function t(x, y) have to be calculated. As in our
model t(x, y) consists of piecewise constant regions with ideal sharp
transitions, a simple sampling is not adequate because t(x, y) is
definitely no low-pass function. Hence, we developed a
semi-analytical method to avoid errors arising from aliasing.
- Backward Transform. The Fourier coefficients Tnm are
weighted with the pupil function and have then to be transformed back
to the spatial domain to obtain the image field.
As the projection lens acts as a low-pass filter due to the finite
extent of the pupil function the image
has only spectral components up to a certain order. Therefore
sampling can be employed for the backward transform without introducing
any aliasing.
Consequently, the calculation of the aerial image is in a certain sense
``exact'', i.e., no additional discretization errors are introduced by the
numerical implementation. All approximations made throughout can be physically
explained and therefore constitute a sound physical and mathematical basis
of the aerial image simulator.
Next: 4.4.1 ``Alias Free'' Forward
Up: 4. Aerial Image Simulation
Previous: 4.3.2 Hopkins' Method
Heinrich Kirchauer, Institute for Microelectronics, TU Vienna
1998-04-17