5.1 Mesh Generation
In this section two different algorithms for generating a templated mesh based on a templated geometry are proposed.
The first algorithm, presented in Section 5.1.1, individually generates a mesh for each geometry template and then eliminates potential non-conformities in instance interfaces.
The second algorithm, presented in Section 5.1.2, utilizes the boundary patch partition to first generate conforming surface meshes for each template and then generating volumetric mesh templates from these surface meshes.
Subsections
florian
2016-11-21