The initial structure instance of the templated structure has two non-conformities highlighted in red (top image). These two vertices are merged to their center in the output templated structure on the bottom resulting in a conforming structure instance (bottom image). |
The structure instance has two non-conformities highlighted by the red circles. Although the vertices and can be considered close to each other, neither nor can be moved within template because it would break the geometry-conformity. |
The initial templated structure has four non-conformities (highlighted in red) in its structure instance which cannot be fixed using the vertex merging algorithm (first picture). At first, the vertex is inserted in the template edge resulting in the second templated structure (second picture). Then, is inserted in the template edge resulting in the third templated structure (third picture). Using the same approach, all other non-conformities are eliminated by transforming and inserting the vertices in the geometry instance interface to the template facet which it intersects. The structure instance of the final templated structure (fourth picture) does not have any non-conformities. However, it can be seen that the element quality is poor. This algorithm terminates, because vertices are only inserted at locations via a finite number of compositions of boundary template mappings. |
Although every vertex in the instance interface is conforming, the intersection of edges and induces a non-conformity. |
florian 2016-11-21